NativeScript – A cross-platform framework to build mobile apps
NativeScript – A cross-platform framework to build mobile apps

In the last few years since mobile applications have been extremely important for businesses, quite a few frameworks to develop hybrid applications have been launched. This article talks about one such framework called NativeScript and discusses it in detail. NativeScript framework is a better choice that is a simpler way to create cross-platform applications.


So, what is a NativeScript?

NativeScript is a mobile framework released by Telerik, a Progress Company. This has been doing cross-platform native mobile apps (Android and iOS) using JavaScript. At the core, truly native apps are with the user interface, performance and access to device capabilities to match.

Let’s take a closer look - the NativeScript is not only a set of libraries but also a runtime, enabling you to call APIs in Android and iOS frameworks using JavaScript. This framework is built upon JavaScript virtual machine to interpret and execute the code, correspondingly calls to the underlying platform-specific APIs.


Why go with NativeScript?

From the beginning, NativeScript has been one of the pre-eminent platforms to build mobile apps on. Additionally, a framework with a native component can mitigate the cost to develop an app natively. The crucial thing to realize when using the Native code, it enables to perform better than the hybrid code, meaning that your native application gets closer to the device’s processor.

Cross-platform apps target specific features to provide, and your native app lets you build all of them just by integrating with the hardware on a mobile device. This is being able to provide with the same source code. On the other side, NativeScript takes UI in a transparent and repeatable way rendering between each platform.


Further, they deliver its core guiding principles have driven powerful solutions to:

  • Provide native performance in order to achieve the most efficient way to deliver the fastest app. For example a game. This is one of the core principles to NativeScript

  • Improve the development experience for Angular and TypeScript web developers

  • Provide native mobile platform APIs to application JavaScript without the need of native plug-ins


NativeScript’s Pros

You’d probably get all of them summarized here, thus I won’t go into great details.

  • Cross-platform approach: This is pretty standard among mobile frameworks. NativeScript’s innovation lets you use single code source and offer over the multiple platforms like iOS or Android. If you have specific functionality, you can even tweak your code. Now, this allows developers to walk around platforms with just that single language.

  • Opportunities to reuse and learn: Overall, NativeScript was quite interesting to learn. If you have some knowledge and grip with JavaScript, XML, CSS, native iOS and Android frameworks – then you can start NativeScript implementation for unique platform features with minimum effort.


  • Native UI and performance across platforms and device: This is the best part of NativeScript in my opinion. When you develop your applications using these native components, I mean your app on iOS and Android look and behave natively. This becomes supportive and lets you propose more platform specific features.

gettingstarted_ios-2 gettingstarted_android

  • Quick access to native libraries: This is really good. The NativeScript framework helps you reach out for native libraries like CocoPods and Gradle.

  • Open-source development ecosystem: NativeScript lets you publish feedbacks and feature request, which relatively benefit a lot to upgrade and develop the cross-platform functionality. This development has seen rapid advancement in present and future of the framework.

  • Support for new versions of the platform: When you find advancement in a new mobile platform version, then the NativeScript quickly designs and provides support for that version as well as its features. 

  • Minor app updates can be easily pushed without republishing the entire app: A major mobile platform enables minor updates to be written over the air. However, this is applicable only if those updates do not add or remove contents from the application package as well keeping the original purpose of the app. Whereas, Telerik platform provides a LiveSync service to publish such growing updates to NativeScript oriented applications.


NativeScript’s Cons

Personally, I’m unsure giving this, but I’m aware it still requires some ‘cons’ when there are ‘pros’.

  • NativeScript limits some of the user interface components and options

  • There is much more to grow a 3rd party community

  • Cross-platform user interface abstraction


So, what’s next?

To my attention, there are a couple of things I find incredibly attractive when it comes to NativeScript lately. It has the potential to create a stunning native application without needing to have C or java.

Keep my words, developing a good mobile application is an ongoing battle, and the ultimate user experience that it’s going to have has enough traction and support to get you a product you will love.

I’ve dabbled with many interesting elements from the whole Native thing. Think you’ve got to hear some thoughts to get started with NativeScript today? Read me on here.

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